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Door Specification Index

The complete guide to all doors

Published: October 30, 2025

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Door 0

Door 0 leads to door 101, which is all the way down the hallway.

Door 1

Door 1 takes you to labs. Labs is the snowy area on your way to halls, with the computer.

Door 2

Door 2 is currently broken and cannot be used.

Door 3

Door 3 is currently broken and cannot be used.

Door 4

Door 4 takes you to the inside of the UFO in Zone A (the FFA arena).

Door 5

Door 5 takes you to a cave (under the North Castle) with a soul torch and a sign that says "If you know, you know."

Door 6

Door 6 takes you to the basement of a house on the west side of the FFA arena.

Door 7

Door 7 is currently broken and cannot be used.

Door 8

Door 8 takes you under the south castle to the entrance to the Dungeon.

Door 9

Door 9 takes you to a door in the FFA arena, in a crumbled wall.

Door 10

Door 10 takes you to an admin control room under the South Castle. You can control various things about the South Castle from here.

Door 11

Door 11 takes you to a pirate ship in the void, on the outside of Zone A (the FFA arena).

Door 12

Door 12 takes you to door 52.

Door 13

Door 13 takes you to door 53.

Door 14

Door 14 takes you to door 54.

Door 15

Door 15 takes you to door 55.

Door 16

Door 16 is the entry point of the hallway.

Door 17

Door 17 takes you to door 57.

Door 18

Door 18 takes you to door 56.

Door 19

Door 19 takes you to door 59.

Door 20

Door 20 takes you to door 58.

Door 21

Door 21 takes you to door 61.

Door 22

Door 22 takes you to door 60.

Door 23

Door 23 takes you to door 63.

Door 24

Door 24 takes you to door 62.

Door 25

Door 25 takes you to door 65.

Door 26

Door 26 takes you to door 64.

Door 27

Door 27 takes you to door 67.

Door 28

Door 28 takes you to door 66.

Door 29

Door 29 takes you to door 69.

Door 30

Door 30 takes you to an arena. This arena has piles of logs, a big volcano, giant skulls, a pitfall trap, and more.

Door 31

Door 31 leads to a small island surrounded by massive cliffs with holes, looking almost noodly. There is a massive fortress in the middle of it all.

Door 32

Door 32 takes you to an old map. Door 32 also has a well known game with parkour and a maze. Upon completion you are given 1 TNT, 1 summoning bone, and 1 fire charge. This game is called God Game.

Door 33

Door 33 leads to a replica of a custom arena.

Door 34

Door 34 takes you to Zone A. This is part the barrier wall surrounding the FFA arena. You can get to many different places, including the void ship and the Underworld.

Door 35

Door 35 leads to a cliff ledge surrounded by massive snowy cliffs with holes, looking almost noodly.

Door 36

Door 36 leads to what appears to be a Halloween Map.

Door 37

Door 37 leads to an almost exact copy of the FFA arena, just an older version.

Door 38

Door 38 leads to a floating sky island(s), with stairs connecting them but some parkour necessary.

Door 39

Door 39 leads to a replica of a custom arena.

Door 40

Door 40 leads to a replica of a custom arena.

Door 41

Door 41 leads to a replica of a custom arena.

Door 42

Door 42 leads to a replica of a custom arena.

Door 43

Door 43 leads to some islands with buildings that closely resemble the custom lobby building, connected by a glass bridge.

Door 44

Door 44 leads to a castle courtyard/arena.

Door 45

Door 45 leads to a replica of a custom arena.

Door 46

Door 46 leads to an old lobby.

Door 47

Door 47 leads to an old lobby.

Door 48

Door 48 is currently broken and cannot be used.

Door 49

Door 49 leads to an old lobby.

Door 50

Door 50 is currently broken and cannot be used.

Door 51

Door 51 is currently broken and cannot be used.

Door 52

Door 52 takes you to door 12.

Door 53

Door 53 takes you to door 13.

Door 54

Door 54 takes you to door 14.

Door 55

Door 55 takes you to door 15.

Door 56

Door 56 takes you to door 16.

Door 57

Door 57 takes you to door 17.

Door 58

Door 58 takes you to door 18.

Door 59

Door 59 takes you to door 19.

Door 60

Door 60 takes you to door 20.

Door 61

Door 61 takes you to door 21.

Door 62

Door 62 takes you to door 22.

Door 63

Door 63 takes you to door 23.

Door 64

Door 64 takes you to door 24.

Door 65

Door 65 takes you to door 25.

Door 66

Door 66 takes you to door 26.

Door 67

Door 67 takes you to door 27.

Door 68

Door 68 takes you to door 28.

Door 69

Door 69 takes you to door 29.

Door 70

Door 70 leads to above Ithil and Anaur Gems, alongside the entrance of Trial By Strength. You also have access to the barrier roof above The Valley.

Door 71

Door 71 leads to above Water Gem.

Door 72

Door 72 leads to above Fire Gem.

Door 73

Door 73 leads to above Menel Gem.

Door 74

Door 74 leads to a honeycomb in the boss room for Honey Gem (watch your step).

Door 75

Door 75 leads to above Himring Gem.

Door 76

Door 76 takes you to above the Dungeon.

Door 77

Door 77 takes you to a peephole above the Santirith boss fight.

Door 78

Door 78 takes you to above the old Light Room.

Door 79

Door 79 leads you to the old Naur Gem and the old way to get to the Backrooms.

Door 80

Door 80 takes you to an island called The Garden.

Door 81

Door 81 takes you to a plane.

Door 82

Door 82 takes you to an old collosseum, maybe a boss fight arena.

Door 83

Door 83 takes you to a sky island with a maze, end portal pillars, and a dripleaf parkour that goes to other islands (currently not explored).

Door 84

Door 84 takes you to a replica of the main building in the Custom lobby, with different iterations of the FFA UFO scattered around.

Door 85

Door 85 is currently broken and cannot be used.

Door 86

Door 86 is currently broken and cannot be used.

Door 87

Door 87 is currently broken and cannot be used.

Door 88

Door 88 is currently broken and cannot be used.

Door 89

Door 89 is currently broken and cannot be used.

Door 90

Door 90 is currently broken and cannot be used.

Door 91

Door 91 is currently broken and cannot be used.

Door 92

Door 92 is currently broken and cannot be used.

Door 93

Door 93 is currently broken and cannot be used.

Door 94

Door 94 is currently broken and cannot be used.

Door 95

Door 95 leads to a place called "Limbo" which is a overlook into the void with entrances to various unknown areas everywhere, but none of the entrances actually work.

Door 96

Door 96 is currently broken and cannot be used.

Door 97

Door 97 is currently broken and cannot be used.

Door 98

Door 98 is currently broken and cannot be used.

Door 99

Door 99 is currently broken and cannot be used.

Door 100

Door 100 is currently broken and cannot be used.

Door 101

Door 101 leads to door 0, which is all the way down the hallway.

Questions? DM @its_crafted on discord for any help!

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