Door 0
Door 0 leads to door 101, which is all the way down the hallway.
Door 1
Door 1 takes you to labs. Labs is the snowy area on your way to halls, with the computer.
Door 2
Door 2 is currently broken and cannot be used.
Door 3
Door 3 is currently broken and cannot be used.
Door 4
Door 4 takes you to the inside of the UFO in Zone A (the FFA arena).
Door 5
Door 5 takes you to a cave (under the North Castle) with a soul torch and a sign that says "If you know, you know."
Door 6
Door 6 takes you to the basement of a house on the west side of the FFA arena.
Door 7
Door 7 is currently broken and cannot be used.
Door 8
Door 8 takes you under the south castle to the entrance to the Dungeon.
Door 9
Door 9 takes you to a door in the FFA arena, in a crumbled wall.
Door 10
Door 10 takes you to an admin control room under the South Castle. You can control various things about the South Castle from here.
Door 11
Door 11 takes you to a pirate ship in the void, on the outside of Zone A (the FFA arena).
Door 12
Door 12 takes you to door 52.
Door 13
Door 13 takes you to door 53.
Door 14
Door 14 takes you to door 54.
Door 15
Door 15 takes you to door 55.
Door 16
Door 16 is the entry point of the hallway.
Door 17
Door 17 takes you to door 57.
Door 18
Door 18 takes you to door 56.
Door 19
Door 19 takes you to door 59.
Door 20
Door 20 takes you to door 58.
Door 21
Door 21 takes you to door 61.
Door 22
Door 22 takes you to door 60.
Door 23
Door 23 takes you to door 63.
Door 24
Door 24 takes you to door 62.
Door 25
Door 25 takes you to door 65.
Door 26
Door 26 takes you to door 64.
Door 27
Door 27 takes you to door 67.
Door 28
Door 28 takes you to door 66.
Door 29
Door 29 takes you to door 69.
Door 30
Door 30 takes you to an arena. This arena has piles of logs, a big volcano, giant skulls, a pitfall trap, and more.
Door 31
Door 31 leads to a small island surrounded by massive cliffs with holes, looking almost noodly. There is a massive fortress in the middle of it all.
Door 32
Door 32 takes you to an old map. Door 32 also has a well known game with parkour and a maze. Upon completion you are given 1 TNT, 1 summoning bone, and 1 fire charge. This game is called God Game.
Door 33
Door 33 leads to a replica of a custom arena.
Door 34
Door 34 takes you to Zone A. This is part the barrier wall surrounding the FFA arena. You can get to many different places, including the void ship and the Underworld.
Door 35
Door 35 leads to a cliff ledge surrounded by massive snowy cliffs with holes, looking almost noodly.
Door 36
Door 36 leads to what appears to be a Halloween Map.
Door 37
Door 37 leads to an almost exact copy of the FFA arena, just an older version.
Door 38
Door 38 leads to a floating sky island(s), with stairs connecting them but some parkour necessary.
Door 39
Door 39 leads to a replica of a custom arena.
Door 40
Door 40 leads to a replica of a custom arena.
Door 41
Door 41 leads to a replica of a custom arena.
Door 42
Door 42 leads to a replica of a custom arena.
Door 43
Door 43 leads to some islands with buildings that closely resemble the custom lobby building, connected by a glass bridge.
Door 44
Door 44 leads to a castle courtyard/arena.
Door 45
Door 45 leads to a replica of a custom arena.
Door 46
Door 46 leads to an old lobby.
Door 47
Door 47 leads to an old lobby.
Door 48
Door 48 is currently broken and cannot be used.
Door 49
Door 49 leads to an old lobby.
Door 50
Door 50 is currently broken and cannot be used.
Door 51
Door 51 is currently broken and cannot be used.
Door 52
Door 52 takes you to door 12.
Door 53
Door 53 takes you to door 13.
Door 54
Door 54 takes you to door 14.
Door 55
Door 55 takes you to door 15.
Door 56
Door 56 takes you to door 16.
Door 57
Door 57 takes you to door 17.
Door 58
Door 58 takes you to door 18.
Door 59
Door 59 takes you to door 19.
Door 60
Door 60 takes you to door 20.
Door 61
Door 61 takes you to door 21.
Door 62
Door 62 takes you to door 22.
Door 63
Door 63 takes you to door 23.
Door 64
Door 64 takes you to door 24.
Door 65
Door 65 takes you to door 25.
Door 66
Door 66 takes you to door 26.
Door 67
Door 67 takes you to door 27.
Door 68
Door 68 takes you to door 28.
Door 69
Door 69 takes you to door 29.
Door 70
Door 70 leads to above Ithil and Anaur Gems, alongside the entrance of Trial By Strength. You also have access to the barrier roof above The Valley.
Door 71
Door 71 leads to above Water Gem.
Door 72
Door 72 leads to above Fire Gem.
Door 73
Door 73 leads to above Menel Gem.
Door 74
Door 74 leads to a honeycomb in the boss room for Honey Gem (watch your step).
Door 75
Door 75 leads to above Himring Gem.
Door 76
Door 76 takes you to above the Dungeon.
Door 77
Door 77 takes you to a peephole above the Santirith boss fight.
Door 78
Door 78 takes you to above the old Light Room.
Door 79
Door 79 leads you to the old Naur Gem and the old way to get to the Backrooms.
Door 80
Door 80 takes you to an island called The Garden.
Door 81
Door 81 takes you to a plane.
Door 82
Door 82 takes you to an old collosseum, maybe a boss fight arena.
Door 83
Door 83 takes you to a sky island with a maze, end portal pillars, and a dripleaf parkour that goes to other islands (currently not explored).
Door 84
Door 84 takes you to a replica of the main building in the Custom lobby, with different iterations of the FFA UFO scattered around.
Door 85
Door 85 is currently broken and cannot be used.
Door 86
Door 86 is currently broken and cannot be used.
Door 87
Door 87 is currently broken and cannot be used.
Door 88
Door 88 is currently broken and cannot be used.
Door 89
Door 89 is currently broken and cannot be used.
Door 90
Door 90 is currently broken and cannot be used.
Door 91
Door 91 is currently broken and cannot be used.
Door 92
Door 92 is currently broken and cannot be used.
Door 93
Door 93 is currently broken and cannot be used.
Door 94
Door 94 is currently broken and cannot be used.
Door 95
Door 95 leads to a place called "Limbo" which is a overlook into the void with entrances to various unknown areas everywhere, but none of the entrances actually work.
Door 96
Door 96 is currently broken and cannot be used.
Door 97
Door 97 is currently broken and cannot be used.
Door 98
Door 98 is currently broken and cannot be used.
Door 99
Door 99 is currently broken and cannot be used.
Door 100
Door 100 is currently broken and cannot be used.
Door 101
Door 101 leads to door 0, which is all the way down the hallway.
Questions? DM @its_crafted on discord for any help!